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Some of the applications on this page may need to be recompiled on your own
individual machine to run properly. To view the stills
at the bottom, you must have a flash player installed. It can be downloaded
here.
-Justin,
02-17-2005
WebSites:
MPS
Unlimited
This is my small business.
Through it, I am making some of the following projects more palatable for
the general public, as well as making some new ventures into the gaming industry.
You can register on the site to get updates when we
release products.
Nevada
Card Gaming System --- download
PC application (365kb)
This was my senior project
at Cal Poly. My partner, C. Max Detjens, and I created a card gaming framework
upon which many games can be played. It is a script interpreter for card games.
Using the unique scripting language 'RENO' authored by Max, one can script
an enourmous variety of games. Currently solitaire games and multiplayer games
using a standard deck are supported. Multiplayer games over
a network connection will be supported at a later date.
Submission
Wrestling 2002 --- download
PC application (3.17mb)
This is the project site
for my second quarter of AI. This project is a submission wrestling training
simulator. It is an expert system that the user can interact with through
differing dynamic attributes and by choosing different moves to attempt. My
primary responsibility was the creation and implementation of the 3-D models
used in the application. With these 3-D models, the user is able to see the
current and any potential positions from any angle. This
is an important aspect for the training of any beginning submission wrestler.
The
Fox 'n Hounds Game --- download
PC application (1.42mb)
This is the project site
for my first quarter of Artificial Intelligence. The basic premise is this:
the user is the "fox" which must reach all the targets while evading
one or more "hounds", depending on the difficulty level. I mainly
contributed to the implementation of the AI pursuit and search strategies
through a waypoint generation system. The agents use a weighted decision system
to determine what type of strategy would be best at that time, either pursuit,
search, or tracking. They take into account whether they've ever seen the
fox before, whether any other hound sees the fox, and if they've searched
an area before. A hound can "track" a fox by following it's "scent"
which decays over time, of course, if the hound sees the fox, it ignores the
scent. We also incorporated varied terrain types. There are walls (which won't
allow movement at all), water (which impairs movement speed greatly), and
grass (which lets you move normally).
DPI
CommSystem - implementation
This site is the mockup I
did for my second software engineering class in winter of 2001. I was the
project lead for this implementation phase. The class gave us a chance to
apply the fundamental design and planning stages we learned in the first class
to an actual project, complete with a customer who was unsure of what he really
wanted. We used an oracle database with java server pages and servlets. For
the formatting of the different lab reports, we used XML,
as we found that many labs were starting to store that information in XML.
DPI
CommSystem - mockup
This site is the mockup I
did for my first software engineering class in fall of 2000.
I designed and built the entire site. The class gave us a chance to learn
the fundamental design and planning stages of software development.
Frank's
Plumbing
This site I completed as
part of an application for a job in the summer of 1998. I completed it in
less than 24 hours. I made all the graphics from scratch, except the big one
on the main page, which I found for free on the internet.
Graphics:
Bryce:
Bryce
is a 3d modeling program first developed by MetaCreations
but now maintained by Corel.
The remote models shown here were prototypes
for the second level navigation system for the Telefusion® web site. I
will put up the final product soon, since the Telefusion® site is down.
Photoshop
this page last modified on 2007-08-18 11:18 and is copyright © 2000-2007 Justin M. Hogen-Esch